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ans. When more than one client tries to start talking simulataneously on a bus network they interfere, this is called a collision. When this occurs they both stop, and will wait a period of time before starting again. If they both wait different amounts of time the next one to start talking will get priority, and the other will have to wait. With CSMA/CD the clients wait a random amount of time. With CSMA/BA the clients wait based upon their network address, so their priority is related to their network address. Other networking methods prevent collisions by limiting communications. Master-slave networks require that client do not less talk, unless they are responding to a request from a master machine. Token passing only permits the holder of the token to talk.
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